The Essence of Class

Crossed Swords

As computer RPGs blend more and more with Tabletop RPGs the essence of character classes seem to more accurately reflect the computer game zeitgeist. The height of this trend was the release of 4th Edition AD&D, which played more like a strategy game than a true RPG. Let’s take a look at the origins and meanings behind the various common classes in the hope of revealing more indepth Role Play in the term RPG.

While I could mention many other classes, I’ll be sticking mainly with the D&D and AD&D classes as I think the majority of gamers will be familiar with what I’m talking about. I should also add that D&D refers to the Dave Arneson branch of D&D from back in 1974. AD&D is the Gary Gygax branch which evolved into what we now know as 5th Edition D&D.

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A Guide for New Role Players

It all seems very intimidating at first. Sitting around the table are a bunch of rabid fans talking in code about things that make no sense in the real world. “Just roll the d20 for initiative” they say, as if it’s some call to action that makes sense. Worst still, apparently it’s your ‘turn’ and all eyes are on you, but you have no idea what that means.

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